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With package: freeciv_sdl2

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Published
Permalink CVE-2026-90557
6.9 MEDIUM
  • CVSS version (CVSS): 4.0
  • Attack Vector (AV): Local (L)
  • Attack Complexity (AC): Low (L)
  • Attack Requirement (AT): None (N)
  • Privileges Required (PR): None (N)
  • User Interaction (UI): Passive (P)
  • Vulnerable System Impact Confidentiality (VC): Low (L)
  • Vulnerable System Impact Integrity (VI): None (N)
  • Vulnerable System Impact Availability (VA): High (H)
  • Subsequent System Impact Confidentiality (SC): None (N)
  • Subsequent System Impact Integrity (SI): None (N)
  • Subsequent System Impact Availability (SA): None (N)
  • Modified Attack Vector (MAV): Local (L)
  • Modified Attack Complexity (MAC): Low (L)
  • Modified Attack Requirement (MAT): None (N)
  • Modified Privileges Required (MPR): None (N)
  • Modified User Interaction (MUI): Passive (P)
  • Modified Vulnerable System Impact Confidentiality (MVC): Low (L)
  • Modified Vulnerable System Impact Integrity (MVI): None (N)
  • Modified Vulnerable System Impact Availability (MVA): High (H)
  • Modified Subsequent System Impact Confidentiality (MSC): Negligible (N)
  • Modified Subsequent System Impact Integrity (MSI): Negligible (N)
  • Modified Subsequent System Impact Availability (MSA): Negligible (N)
  • Safety (S): Not Defined (X)
  • Automatable (AU): Not Defined (X)
  • Recovery (R): Not Defined (X)
  • Value Density (V): Not Defined (X)
  • Vulnerability Response Effort (RE): Not Defined (X)
  • Provider Urgency (U): Not Defined (X)
  • Confidentiality Req. (CR): Not Defined (X)
  • Integrity Req. (IR): Not Defined (X)
  • Availability Req. (AR): Not Defined (X)
  • Exploit Maturity (E): Not Defined (X)
updated 9 hours ago by @LeSuisse Activity log
  • Created suggestion
  • @LeSuisse accepted
  • @LeSuisse published on GitHub
Freeciv 3.1.0 through 3.2.5 Out-of-Bounds Read via Savegame

Freeciv versions 3.1.0 through 3.2.5 contain an out-of-bounds read vulnerability in sg_load_player_unit() when processing savegame files with invalid unit activity indices. An attacker can craft a malicious savegame file with an out-of-range activity index that bypasses bounds checking and causes a crash or limited heap memory exposure when loaded.

Affected products

freeciv
  • <3.2.6

Matching in nixpkgs

pkgs.freeciv

Multiplayer (or single player), turn-based strategy game

pkgs.freeciv_qt

Multiplayer (or single player), turn-based strategy game

pkgs.freeciv_gtk

Multiplayer (or single player), turn-based strategy game

pkgs.freeciv_sdl2

Multiplayer (or single player), turn-based strategy game

Package maintainers

Published
Permalink CVE-2026-90556
8.5 HIGH
  • CVSS version (CVSS): 4.0
  • Attack Vector (AV): Local (L)
  • Attack Complexity (AC): Low (L)
  • Attack Requirement (AT): None (N)
  • Privileges Required (PR): None (N)
  • User Interaction (UI): Passive (P)
  • Vulnerable System Impact Confidentiality (VC): High (H)
  • Vulnerable System Impact Integrity (VI): High (H)
  • Vulnerable System Impact Availability (VA): High (H)
  • Subsequent System Impact Confidentiality (SC): None (N)
  • Subsequent System Impact Integrity (SI): None (N)
  • Subsequent System Impact Availability (SA): None (N)
  • Modified Attack Vector (MAV): Local (L)
  • Modified Attack Complexity (MAC): Low (L)
  • Modified Attack Requirement (MAT): None (N)
  • Modified Privileges Required (MPR): None (N)
  • Modified User Interaction (MUI): Passive (P)
  • Modified Vulnerable System Impact Confidentiality (MVC): High (H)
  • Modified Vulnerable System Impact Integrity (MVI): High (H)
  • Modified Vulnerable System Impact Availability (MVA): High (H)
  • Modified Subsequent System Impact Confidentiality (MSC): Negligible (N)
  • Modified Subsequent System Impact Integrity (MSI): Negligible (N)
  • Modified Subsequent System Impact Availability (MSA): Negligible (N)
  • Safety (S): Not Defined (X)
  • Automatable (AU): Not Defined (X)
  • Recovery (R): Not Defined (X)
  • Value Density (V): Not Defined (X)
  • Vulnerability Response Effort (RE): Not Defined (X)
  • Provider Urgency (U): Not Defined (X)
  • Confidentiality Req. (CR): Not Defined (X)
  • Integrity Req. (IR): Not Defined (X)
  • Availability Req. (AR): Not Defined (X)
  • Exploit Maturity (E): Not Defined (X)
updated 9 hours ago by @LeSuisse Activity log
  • Created suggestion
  • @LeSuisse accepted
  • @LeSuisse published on GitHub
Freeciv before 3.2.6 Heap Buffer Overflow via worklist_load

Freeciv versions before 3.2.6 contain a heap buffer overflow in worklist_load() when processing savegame files with declared worklist lengths exceeding the fixed array bound of 64 elements. Attackers can craft malicious savegame files that write past the entries array into adjacent heap-allocated struct fields, potentially corrupting memory when a user or server operator loads the file.

Affected products

freeciv
  • <3.2.6

Matching in nixpkgs

pkgs.freeciv

Multiplayer (or single player), turn-based strategy game

pkgs.freeciv_qt

Multiplayer (or single player), turn-based strategy game

pkgs.freeciv_gtk

Multiplayer (or single player), turn-based strategy game

pkgs.freeciv_sdl2

Multiplayer (or single player), turn-based strategy game

Package maintainers